I thought the map puzzle shows how we can exploit the negative space left by the unfilled puzzle pieces and also the white space similar to the childs illustrations. However, we may need to place the puzzle onto a table or a similar setting to avoid the puzzle being washed out into the background and also to make absolutely clear where the empty places are.
Another thing to think about is the 3D catepillar puzzle. Could we make our puzzle 3D and animate that as well as the image of the puzzle?
In terms of puzzle design the main characters and focus are placed in the direct center of the puzzle - this needs to be replicated in our image designs!!
No comments:
Post a Comment